Friday, January 15, 2010

Infamously Loving

While working for Ryan may seem like it’s a horrible thing, I can assure you there are options that are much worse.

So, it has been mentioned before that my fiancé and I recently obtained as small creature, a feline, from the SPCA. We had been talking for quite some time about getting a cat, since it was the most sensible pet for an apartment (and I don’t consider fish, birds, gerbils, hamsters, reptiles or insects as pets). We picked her up on a Saturday and she came pre-adorned with a name. That name was Daisy. A very generic name that really seemed to not be used so much as an identified moniker, but more of an ID number. We decided that we would wait a few days and then pick a name for her. On Tuesday, we chose the name Rikku, of Final Fantasy X fame.

Saving a kitten is a feeling that is like no other, you are providing a loving home to an animal that was deprived of one. It really makes you feel quite nice, like you just set one thing right in the universe. Christina and I both wanted a kitten that we could cuddle with, play with, and enjoy the company of. However, we were quick to discover that cuddling with a kitten can often be akin to cuddling with a cactus, because those claws are SHARP. At first, we ignored the blood-letting and continued on our chosen path, which seems a lot like Stockholm syndrome to me now. However, when Christina was woken up one morning by the cat attacking her nose, she pretty much called the game off.

We had the front claws removed, which made things much more enjoyable in the home again. But a strange transformation has seemed to come over her recently, where now she craves attention on a near constant basis, especially when only one of us is home. I returned home from class last night at around 9:00pm, so that I could “get my Infamous on,” and that cat was waiting for me. I began petting her, because normally, after around 15 minutes, she will get tired, move on and fall asleep somewhere. But with this recent change, no amount of love seems to be enough. It’s as if she is now a Bag of Holding, a vessel that you can put infinite amounts into, but it will never be full. This carried on all the way through into this morning, where she found it necessary to face wipe me every couple of minutes in an attempt to wake me up and provide more the never-enough love. It can be tiring.

Regarding Infamous, I must say that I still have mixed feelings about the game. I sometimes feel that the game is a child, like it isn’t sure what it wants to be when it grows up. At times, it is a furious “Run ‘n Gun” style game that keeps you fighting hordes of enemies with an ever-growing electric arsenal. Other times, it seems that you must scale the cities heights to collect various items. But most recently, it introduced platformer elements, where the slightest miscalculated jump will send you spiraling to you untimely demise. While each of those things is not bad in and of themselves, when all three combine, it can be a bit difficult to work with.

The story, however, is quite fantastic. I didn’t really need the story to be good to sell me on this game, however. Basically the second said I would have the power to hurl bolts of lightning at unsuspecting people, lighting them up like Christmas trees wherever I may roam, I was intrigued. But the story that I’m crafting, with me playing a dark and selfish fiend whose only ambition is revenge, is quite enjoyable. I look forward to the conclusion, which may come as soon as this weekend.

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